tisdag 11 augusti 2009

Just like last year!


Hiya readers! This is a post about what we been doing this summer and whats coming up, but first...

RJDE are going to exhibit at the GDC/Gamescom convention at Cologne next week!
Just like last year we will be joining our beloved school in order to show off what we got for you guys. We will be bringing our latest version of Vertigo and are located at the Gotland Untiversity booth. Come check out how the game looks today and play it!

Other news is that we just sent in V. for the competition Dream Build Play 2009. We though, why not, since we are developing the game with the help of XNA, for the xbox 360. So with the latest iteration of our game a new gamemode was introduced, "Checkpoint" which is finally playable.

In short, checkpoint mode is all about gathering time by grabbing checkpoints located along the course. The player who finish the level with most time on his clock, wins! Checkpoint mode is made for the already familiar Vertigo player and will because of this be a bit hard to get through at first if your a beginner. But don't worry, we will be throwing in some easy levels two!

So of course we also want to show what we are talking about so here is a short videoclip showing lvl 2 in checkpoint mode. Now, this is a very early version, we are still fightning with getting the particle effects right. So stay tuned for updated material on how the particle effects chapter is going!

Nothing in this clip is final!


So we know we have a lot of German friends who wants to check us out at Cologne, and we will both be at the GDC and Gamescom showcasing our game. So be sure to check us out if your planning on visiting the event!

Meanwhile developing vertigo goes on, and finally we are starting to see the end. The game is moving quickly now and its not long before you guys will finally be able to play it on your own consoles. We don't want to be promising too much and we wont announce any release date before we definitely know when its going to be. But be so sure, when we know, you will know!

See you at GDC/Gamescom!